Thursday, 24 May 2012
Saturday, 19 May 2012
First Movement in Crysis
My first attempt at an elevator in Cryengine, a combination of both staircase and elevator. I quite enjoy the logical thinking behind creating these flowgraphs.
(Having a little trouble with fraps in Cryengine, will work on it!)
(Having a little trouble with fraps in Cryengine, will work on it!)
Saturday, 12 May 2012
The Three Sisters
After doing some research on both Scottish and Australian landscape I
have settled on using the blue mountains as my environment for the third
experiment. Specifically the stone-forms known as the three sisters.
Here are some screen shots from my first attempt at modeling this mountainous landscape in Cryengine.
Word Mash-up!

: http://postcards.blogs.fortune.cnn.com/2012/05/10/500-coca-cola-muhtar-kent/?section=magazines_fortune
: http://www.time.com/time/specials/packages/article/0,28804,2036683_2037183_2037185,00.html
Thursday, 10 May 2012
Sunday, 6 May 2012
Exp 2 Final Submission!
Experiment 2 Submission post
The Aggregated Axonometric I chose to work with was:
The three detailed textures I chose to place on the model were:

Here are the first three images of my monuments and the interaction between them and my created landscape:
The last two pictures are close-ups of each monument and with each there is a passage provided explaining my concepts:
Mies van der Rohe
For the monument in recognition of Mies van der Rohe the key concept behind my regime was that details can be monumental. I combined this idea with my own interpretation of his architectural style (specifically his larger works, IBM Plaza for example). I created a large vertical work of multiple columns which are not only detailed by a complex texture but also a external interweaving skeleton of thin rods. This heavily stylized physical representation of his work is how I chose to engage with Mies van der Rohe on an architectural level.
Remment Koolhaas
For the second monument I chose to create it drawing inspiration from monumental architecture in the past and focusing on how Rem used exterior shapes to relate to interior spaces. I experimented with the boundaries between the interior and exterior and how certain shapes can emphasise or dissolve this border. It is through this that I finalized on this design.
Links for models:
Meeting place: http://sketchup.google.com/3dwarehouse/details?mid=e7697989d80f4acad4698c31afc78564&prevstart=0
Remment Koolhaas Monument:http://sketchup.google.com/3dwarehouse/details?mid=eea154c867f6d398d4698c31afc78564&prevstart=0
*Due to crashes and other complications I'm still unable to recover my Mies van der Rohe monument or the staircase I created. Please let me know if this is unacceptable and I will try to fix it.
Mediafire link is here: http://mediafiredownload.org/1423-1dgghah.c/!230/
Links for models:
Saturday, 5 May 2012
Subscribe to:
Posts (Atom)